Bloodborne Wiki

Strength is a stat in Bloodborne.

Strength icon


In-Game Description

Attribute governing heavy physical weapon ATK.
Determines whether or not you can use certain equipment.

General Information[]

Strength is one of the stats that govern physical weapon ATK, most of the weapons that fall within its category will often deal Blunt damage.

Those who invest in Strength will be able to use most weaponry in the game, contrary to its counterpart, the Skill stat, since not that many weapons have a high requirement in it.

Stat Synergy[]

  • Pure Strength - A pure Strength build is extremely versatile, safe and powerful. As the bulk of the weapons in the games that inflict heavy stagger are Strength weapons, the player will have a wide range of weapons that will not allow enemies to fight back. Not only that but at the start of the game, players will have their lives made easy as the Hunter Axe or the Kirkhammer can carry players throughout the entire game by itself due to its great abilities in combat.
  • Strength and Arcane - Arcane is good at complementing Strength builds, but comes with a dangerous caveat of finding Blood Gems for such builds are tedious and strenuous, forcing players to delve into the deeper levels of the Chalice Dungeons in Great Isz (for Elemental Blood Gems) or Great Pthumeru Ihyll (for Nourishing Blood Gems). For a starting weapon, players can find the Tonitrus relatively early in the game and it will serve them well until they find better or more versatile weapons such as the Logarius' Wheel and Holy Moonlight Sword. Players also have the ability to use all but one of the Hunter Tools.
  • Strength and Skill - This is a safe synergy in almost any regard. The ability to wield both Strength and Skill weapons allows a high degree of versatility when it comes to choosing an arsenal. For starter weapons, both the Saw Cleaver and Saw Spear are viable choices and later in the game, weapons such as theLudwig's Holy Blade and Stake Driver , 2 strong weapons with high scaling in both stats are available.
  • Strength and Bloodtinge - Prior to The Old Hunters DLC, this would not be a worthwhile build as there was absolutely no synergy between both stats. However, with its coming, the Bloodletter was introduced, and with the addition of the Church Cannon and Gatling Gun, both firearms that require high Strength to wield (like the Cannon), players now had the foundation for such an exotic build with only the unfortunate lack of variety and too much ground to be covered before getting hands on these weapons.


For the most part, Strength-based weapons can be described as heavy and cumbersome, often dealing Blunt damage and possessing a ridiculously large size, the largest of them also allow players to "poise through" incoming attacks, leaving them unstaggerable for a fraction of a second, while attacking. They also usually have some of the highest values of stat requirements in the game, besides Arcane Hunter Tools.

Left-Hand Weapons[]

There are a couple of weapons that fall in this category, either due to its heavy requirements in Strength or scaling.


  • Strength is likely the stat that covers the easiest and widest range of weapons that can be used in the game.
  • Strength softcaps at 25 and hardcaps at 50, beyond which levelling strength will yield diminishing returns.


  • The icon for Strength is the exact same as that in previous Souls games.