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Rapid poison Button

Rapid Poison is a Status Effect in Bloodborne.

Mechanics[]

Rapid Poison is not a stronger version of Slow Poison.

Once Rapid Poison is triggered, the player instantly loses a set percentage of health. This can lead to instant death if the health is low enough.

The HP loss is equal across all sources of Rapid Poison, with exception to the ones that are inflicted by the NPC Hunters. Below is the equation how it works:

  • Normal Rapid Poison - 250pt+3%
  • Hunter Rapid Poison - 100pt+10%

pt = flat points of damage. % = percentage in reference to a player's total health.

Sources of Rapid Poison[]

Enemies[]

Bosses[]

Items[]

Resisting Rapid Poison[]

The following items will aid in resisting Rapid Poison.

Notes[]

  • There are two types of poison, Rapid, and Slow Poison. In-game, they can be told apart by their color. Rapid Poison is red, Slow Poison is purple.
  • Healing Church Attire aids well in resisting both types of poison.
  • The Chikage is the only weapon in game to deal innate Rapid Poison damage. The only other mean of dealing Rapid Poison is to equip Dirty Blood Gems that boost Rapid Poison on weapons.
  • Mechanically speaking it is a weaker and much less dangerous version of Frenzy.

Trivia[]

  • Rapid Poison is mechanically the same as the "Bleed" status effect of the Souls' series. It even distinguises itself from from Slow Poison, with a red colored icon, similar to "Bleed".
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